Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he prefers to wear black pants and tee shirts. He keeps his long blonde hair kept up in a rat tail. This green eyed westerner is not easily forgotten.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is harsh and unforgiving.
History: He was born in a small island village. His psionic abilities were realized during a raid on his village. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and he's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Nature, Guardian. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 14
Hit Points 48 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +5
Possessions: 600 gp.
Nykkan Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a red coat over a green low-cut shirt, and a wide-brimmed hat upon his head and is in decent physical shape. He wears his silver crest down. His gold eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is a Succubi in disguise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nykkan took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Attractive, Adventurer, Nature, Debt. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 62 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Glim Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A powerful brothel owner made him what he is. Glim was born on a far western mountains where he grew up under the tutelage of his mother, an expert Marshal. He inherited the family business which he has now maintained for 13 years.
Motivation: Seeks redemption; and to be a detective again
Flaws: Antagonistic. Bonds: Immigrant, Mentor, Job, Criminal record. Occupation: Marshal
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 63 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Banded agate (13 gp). Golden yellow topaz (1500 gp). Chrysoprase (40 gp). Banded agate (13 gp). Violet garnet (1500 gp). Sardonyx (40 gp). Iolite (40 gp). Chrysoberyl (60 gp). 1 Medium magic item.
Howard Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His auburn hair is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Retire the richest man in the east.
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Barber
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 17000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
