Eberk Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this southern man wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is smooth and relatively long. He has gleaming, smiling blue eyes.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He feeds upon the attention of others.
History: Eberk was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and a strong sense of loyalty to dwarven people
Ideals: Fighting, Athletic, Philantrophist. Flaws: Racist. Bonds: Attractive. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Brass mug with jade inlays (100 gp).
Peter Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a white and black robe with the hood down. His moppish auburn hair is in a traditional bowl cut. His blue eyes peer out from beneath his wide-brimmed white hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 11th year, his parents were killed by a dire rats raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He was granted divine powers by his dying brother.
Motivation: To clean up the streets; and revenge
Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Enemies, Guardian. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 41 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic, Celestial, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 700 pp. Jet (70 gp). Tourmaline (70 gp). Aquamarine (200 gp). Sardonyx (80 gp). Tiger eye turquoise (8 gp). Black opal (600 gp). Black pearl (200 gp). Blue star sapphire (600 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hirrathak Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Shipwright does. His gold crest is long and unkept. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful wizard made him what he is. He worked as a nervous Shipwright and found it very stressful. He struck the Shipwright job and began his own company from there.
Motivation: Wants to open a new tavern; and to be a ruler again
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Zook Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with small hat. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Sardonyx (70 gp). Banded agate (8 gp). Obsidian (8 gp). Carnelian (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
