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Advanced [show]


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His yellow fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Soapmaker. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Windy Timber, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Religion +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His brown fur is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Cynical, Insane. Bonds: Rich. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Drifting In the Storm, Male Tabaxi Fighter 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 97 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Auran
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 15000 sp. Red garnet (60 gp). Smoky quartz (30 gp). Aquamarine (900 gp). Azurite (10 gp). Carnelian (30 gp).


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Barber. He has moderate length bronze crest. His fierce gold eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Barber, Shedinn learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Revenge; and he's looking for his big break

Ideals: Joker. Bonds: Has a crush, Job, Adventurer, Enemies. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Paladin 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Seven Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a grey vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His lavender fur is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Insomniac, Fearful. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Seven Mirror, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs

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