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NPC Generator

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Advanced [show]


Felgrat Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He keeps his long red hair kept up in a rat tail. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Felgrat Halsey, Male Half-Orc Bard 7
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy white suit and is in decent physical shape. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are green.

Personality: He has always had a great fascination with Human culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To pay off his debts; and seeks redemption

Flaws: Racist. Bonds: Attractive, Adventurer, Military, Criminal record, Debt. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Ernest Oakley, Male Human Adept 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Adrik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. This hazel eyed easterner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast island. Adrik was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bricklayer. He left for the east, certain he would find work there.

Motivation: To clean up the streets; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Guardian, Nature, Immigrant. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adrik Morigak, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Ozyman Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears an entirely pastel suit with violet socks and a vest with buckled shoes. His brown hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Herbalist, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Insomniac, Emotional. Bonds: Poor, Job. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ozyman Goodbarrel, Male Halfling Wizard 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Azurite (10 gp). Jasper (50 gp). Red garnet (70 gp). 1 Minor magic item.


Social Check DCs

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