Henry Thorpe, Male Human [Permalink]
Personal [hide]
Description: He typically wears yellow cloth garments or leather armor. His hair is long and black with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His brown eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Gifted, Entrepeneur. Bonds: Job, Adventurer, Guardian. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 41000 sp. 1 Minor magic item.
Bharash Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears black painted combat armor at almost all times. His whole body is exceptionally muscular. His green crest is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 200 pp. Fire opal pendant on a fine gold chain (1100 gp).
Gerald Harrington, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a white suit, tan shirt, and brown tie, and sports empty pouches on his belt. His white hair is heavily combed to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Philantrophist, Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 104 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1000 gp. Star ruby (400 gp). Onyx (70 gp). Chalcedony (70 gp). Alexandrite (1000 gp). Red spinel (70 gp). Jade (70 gp). Fire opal (400 gp). Red spinel (70 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His bronze crest is lengthy and is close to two feet long. His eyes are red and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: Patrin hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He wants revenge against drow; and he is greedy
Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Rich, Enemies. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Terran, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 40 pp.
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