Gormogord TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He keeps his silver hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with unlife at a very young age, Gormogord has worked very hard to control his curse. Some 5 years later his spouse died after the birth of his son. Heartbroken, Gormogord never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Flaws: Disease. Bonds: Attractive, In love, Religious, Military. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Jade (130 gp). Tiger eye turquoise (14 gp). Onyx (40 gp). Eye agate (14 gp).
Hunter Shipley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black and curly. His brown eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Banker mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 15 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 20000 cp. 1 Half-Plate. 1 Full Plate. 1 Chain shirt. 1 Full Plate.
Ghaliver Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He typically wears grey cloth garments or leather armor. His hair is red and curly. His green eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Insane, Mundane. Bonds: Attractive, Military. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Darkwood Shield.
Nuraval Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean pastel cloak covering his clean studded leather. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Cynical, Ugly. Bonds: Poor. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 69 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1100 gp. Golden circlet with four aquamarines (3000 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (3000 gp). An abacus with copper, silver and gold markers (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!

