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Advanced [show]


Modean Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Brewer. Beneath his clothing is a huge mess of scar tissue. His white hair is heavily combed to the left. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Brewer business at a young age. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Brewer.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Slave. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Modean Tragedy, Male Tiefling Sorcerer 17
Medium (5'1") Tiefling, True Neutral (CR 17)
Armor Class 9
Hit Points 26 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 17 (+3)17 (+3)
Skills Performance +9, Persuasion +9
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666

Possessions: 5000 gp. Large well-done wool tapestry (100 gp). Old masterpiece painting (1200 gp). A silver and pearl hairclip (20 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Finely wrought small gold bracelet (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1200 gp). Gold and topaz bottle stopper cork (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Thomas Hadlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. He has violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Thomas Hadlee, Male Human Aristocrat 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 12
Languages Common, Terran, Druidic, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6

Possessions: 1400 gp. Golden yellow topaz (1400 gp). Black pearl (1400 gp). Red garnet (110 gp). Jasper (40 gp). Moonstone (40 gp).


Social Check DCs


Henry Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel coat over a grey low-cut shirt, and a small hat upon his head. His white hair is lengthy and is close to two feet long. He has hazel eyes and a pastel hat with a grey feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Henry Schwartz, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norkruuth Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his violet boots flare out at the collars. He keeps his rusty crest in a pixie cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Norkruuth lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To unite with his brother; and nothing but the best is good enough for him

Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Norkruuth Hshhsstoroth, Male Dragonborn Rogue 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs

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