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NPC Generator

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Advanced [show]


Arnold Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has a slight overbite and is overall scrawny. His golden hair is cut jaggedly and amateurishly. He has green eyes and a black hat with a green feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up hammer and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Disciplined, Philantrophist. Bonds: Nature, Adventurer, Religious. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Arnold Pickering, Male Human Warlock 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rose (40 gp).


Social Check DCs


Nicor Speed, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears bulky white painted plate armor. His hair is short and brown. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Layabout and found it very stressful. He has worked as a Layabout like his father before him.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Slave, Job, Military. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Nicor Speed, Male Tiefling Adept 4
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 13 (+1)18 (+4)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 7000 cp.


Social Check DCs


Patrin Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely green suit with tan socks and a vest with buckled shoes. His crest is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of giants once and for all.

History: Patrin was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by giants. Patrin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Sabotage a competitor; and to be a fletcher again

Ideals: Fighting. Bonds: Enemies, Family, Job. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrin Caavylteradyn, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Merihim Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long purple hair kept up in a rat tail. His eyes are likewise gold.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Merihim Aid, Male Tiefling Adept 5
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs

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