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NPC Generator

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Advanced [show]


Naeris Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long black hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Religious. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Naeris Caphaxath, Male Elf Druid 12
Medium (5'3") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Giant
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Junk Dealer uniform. He carries with him a set of whips, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.

History: Hugh hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Bonds: Job, Attractive, Guardian, Enemies. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Hugh Bulsara, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp.


Social Check DCs


Delg Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears grey trousers with green and grey striped suspenders. He wears various colorful collared shirts. He keeps his brown hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Joker, Logical. Bonds: Immigrant, Adventurer, Family. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Delg Strongheart, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)15 (+2) 14 (+2)15 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely grey suit with tan socks and a vest with buckled shoes and is in decent physical shape. His brown fur is singed and shortened. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Five was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Five On the Water, Male Tabaxi Bard 2
Medium (6'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Banded agate (7 gp). Obsidian (7 gp). Peridot (20 gp).


Social Check DCs

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