Pûg Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black armored body suit, with a simple brown line shooting up and back down. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Now he works as a poetry tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Professionalism, Artistic, Logical. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely black suit with tan socks and a vest with buckled shoes. With a patchy blonde beard and wild blonde hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his mother was called into army service. Senteq liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1300 gp.
Halimath Raethran, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries glaives. His red hair is heavily combed to the left. He has several tiny jet earrings on each ear.
Personality: Halimath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Logical. Bonds: Rich, Religious. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp.
Two Llamas On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His long gray fur is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Two Llamas was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +8
Possessions: 1400 gp.
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