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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He tends to wear a large tan jacket. His golden hair is unkempt and raggedy. His brown eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast forest. A few years later when the south was not economically sound they moved to his current location. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Poor, Job, Nature, Immigrant. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Gerard Tindall, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 sp. Pink pearl (90 gp).


Social Check DCs


Serpent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His fur is greying and his face has many wrinkles. His eyes are likewise hazel.

Personality: He dislikes all the random violence that takes place in the north. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge.

Ideals: Pacifist, Gifted. Bonds: Religious, Enemies. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Serpent Grass, Male Tabaxi Monk 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Arcana +7, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Goblin
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 80 pp. Gold and topaz bottle stopper cork (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs


Lorm Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear blue tank tops with brown pants. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his black hair. He has a dull look in his amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Sellsword, his mother struggled to pay the bills. He found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Optimist. Bonds: Attractive, Adventurer, Poor, Guardian. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Lorm Stanley, Male Half-Orc Fighter 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)6 (-2) 12 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Fonkin Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Blacksmith does. He is bristling with hidden weapons, mostly crossbows and morningstars. He has dyed his greying brown hair a little too much giving a sharp brown color. He has several tiny jet earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich western family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Fonkin Oomtrowl, Male Gnome Monk 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp.


Social Check DCs

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