Vanuath Nailo, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear yellow tank tops with violet pants. He has styled his brown hair well, parting it to the right. His gray unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Guard, his mother struggled to pay the bills. His childhood dream was to be a Guard, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to open a new tavern; and to be a guard again
Flaws: Disease, Mundane, Addict. Bonds: Poor, Job. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Euron Strength, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely black suit with green socks and a vest with buckled shoes, and he perpetually has his spear ready. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Euron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Black pearl (700 gp).
Bertram Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His moppish brown hair is in a traditional bowl cut. His eyes are brown and beady.
Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with painting.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 91 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
Possessions: 5000 gp. Malachite (11 gp). Golden pearl (70 gp). Hematite (11 gp). Smoky quartz (30 gp). Azurite (11 gp). Lapis lazuli (11 gp). Pink pearl (70 gp). Tourmaline (70 gp). Chrysoprase (30 gp). Banded agate (11 gp). Freshwater pearl (11 gp). Iolite (30 gp). Star rose quartz (30 gp). Silver pearl (70 gp). Rhodochrosite (11 gp). Malachite (11 gp). Eye agate (11 gp).
Taklinn Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his white robe and has his hammer always slung over his shoulder. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Taklinn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the east. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and to be a slave trader again
Flaws: Ugly, Depressed. Bonds: Job, Military, Poor. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 160 pp. Fire opal (400 gp). Chalcedony (20 gp). White opal (400 gp). Rhodochrosite (4 gp). Rock crystal (20 gp). Malachite (4 gp). Deep blue spinel (1500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

