Nicor Panic, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing colorful clothing, dressed as a Gardener. His whole body is exceptionally muscular. He wears a feathered hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.
History: He was born in the west, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Philantrophist. Bonds: Immigrant, Attractive, Adventurer, In love, Family. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Freshwater pearl (9 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.
Godfrey Winchester, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His hair is chestnut and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp.
Shadow Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His brown fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 6 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by orcs. Shadow was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants revenge against orcs
Ideals: Logical. Bonds: Attractive, Immigrant, Enemies, Debt. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 68 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, yellow cloak. With bright black hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a strong sense of loyalty to dwarven people
Ideals: Disciplined, Persistence. Flaws: Racist. Bonds: Enemies, Mentor. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 19 (+4) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp. Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

