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NPC Generator

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Advanced [show]


Krimmon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, pastel cloak. He wears his silver hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast plains. A freak accident while working with his Fletcher father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly, Insane, Disease. Bonds: Rich, Nature. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Krimmon Kettlewhistle, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Red-brown spinel (150 gp).


Social Check DCs


Morthos Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of death on his torso. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His long silver hair is drawn into a two foot long braid. His fierce black eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: Someone believes him a fraud; and to be a tanner again

Ideals: Athletic. Flaws: Fearful. Bonds: Nature, Job, Enemies. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Morthos Abstract, Male Tiefling Warlock 8
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: Onyx (50 gp). Black opal (600 gp). Golden pearl (100 gp).


Social Check DCs


Tarak Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Tarak wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Disciplined, Professionalism. Flaws: Insane, Disease. Bonds: Family. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Tarak Remington, Male Half-Orc Aristocrat 6
Medium (5'0") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. An abacus with copper, silver and gold markers (130 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Carrie Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man wears a green tunic with white highlights, and long black pants that bunch up around his shoes. His long auburn hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Carrie was born in the south. At a young age he loved to build and create. A freak accident while working with his Doctor father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his sister; and he feels kind of lost in life

Ideals: Athletic, Persistence. Flaws: Depressed, Disease. Bonds: Enemies, Family. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Carrie Hanali, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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