Windy In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely black suit with green socks and a vest with buckled shoes. He has moderate length red fur. He has several tiny opal earrings on each ear.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Windy lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Ideals: Entrepeneur. Bonds: Attractive, Rich, Enemies, Family. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (500 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.
Melech Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His long dark red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in the south, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Immigrant, Military. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 19 (+4) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Auran, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Solid gold idol (900 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.
Nalral Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast desert. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Nature. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Smokesticks.
Corkitron Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black armored body suit, with a simple tan line shooting up and back down. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He then took over the family business and is one of the better Spy for hire.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Flaws: Depressed. Bonds: Adventurer, Rich, Job. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
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