Peren Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His violet eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the east. Animals are drawn to him, and he is able to talk to them.
History: When he was but 7 years old his parents immigrated from the east. A gifted student he started as a Stylist, but he got bored and became a Masseuse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Pacifist, Gifted. Bonds: Rich, Immigrant, Job. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome, Aquan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gilthur Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a green Stetson hat and green clothes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Gilthur will drive conversation. He has a small toy that he constantly fidgets with.
History: He got into the Miller business at a young age. He worked as a nervous Miller and found it very stressful. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Extrovert, Philantrophist. Flaws: Insane, Addict. Bonds: Job. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp.
Taklinn Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a pastel suit, brown shirt, and white tie. With bright brown hair and a scraggly beard. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west to a Spice Merchant, Taklinn learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and to be a spy again
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Goroth Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears bulky tan painted plate armor. His black hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.
History: Born in the east to a Glassblower, Goroth learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Job, Rich. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Golden yellow topaz (500 gp).
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