Diggory Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His moppish auburn hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He can't help but pocket interesting objects he comes across
History: The child of southern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A strong sense of loyalty to Half-Elven people.
Flaws: Ugly, Racist. Bonds: Criminal record, Immigrant, Nature. Occupation: Brewer
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 15)
Armor Class 13
Hit Points 92 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +5
Possessions: 5000 gp. Fiery yellow corundum (500 gp). White opal (500 gp). Deep green spinel (160 gp). Malachite (7 gp). Obsidian (7 gp). White opal (500 gp). Red-brown spinel (160 gp). Lapis lazuli (7 gp). Amethyst (160 gp). Zircon (70 gp). Tiger eye turquoise (7 gp). Onyx (70 gp). Blue quartz (7 gp). Freshwater pearl (7 gp). Banded agate (7 gp). Alexandrite (200 gp). Alexandrite (200 gp). Alexandrite (200 gp). Eye agate (7 gp). 1 Medium magic item.
Imsh Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his grey robe and has his mace always slung over his shoulder. His white hair is smooth and relatively long. His eyes are amber.
Personality: He dislikes all the random violence that takes place in the east. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Seamstress, who enjoyed hunting, Imsh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Imsh took refuge in the old dungeon and found the beat up mace and armor he uses now. He has worked as a Doctor like his father before him.
Motivation: Wants to open a new tavern; and to be a seamstress again
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 600 sp.
Ar-Kaius Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a green scarf. He has a moderate pudge and is not very fit. He has black hair. His gray eyes peer out from beneath his deerstalker pastel hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Ar-Kaius does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Cartwright, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item.
Zûgor Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He wears a colorful flower in his silver hair. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He has achieved small success as a Bounty Hunter.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp. Solid gold idol (200 gp). 1 Masterwork Common Melee.
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