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NPC Generator

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Advanced [show]


Kipper Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His tied-back hair is brown. His eyes are likewise brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: He got into the Ploughman business at a young age. Cursed with lycanthropy at a very young age, Kipper has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Poor, Job. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Kipper Horcusporcus, Male Gnome Wizard 7
Small (3'7") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 19 (+4)9 (-1)
Skills Acrobatics +5, Animal Handling +7
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 1000 gp. Tourmaline (110 gp). Peridot (70 gp). White pearl (110 gp).


Social Check DCs


Trey Carlyle, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Trey Carlyle, Male Human Barbarian 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)14 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Gilthur Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 3 years old his parents immigrated from the south. Gilthur was born on a far southern island where he grew up under the tutelage of his mother, an expert Engraver. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Family, Slave, Immigrant, Religious. Occupation: Engraver

Voice: French accent

Attributes [hide]

Gilthur Strakeln, Male Dwarf Fighter 7
Medium (4'3") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 75 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)13 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 700 gp. Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Eiravel was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Eiravel Amakiir, Male Elf Cleric 4
Medium (4'7") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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