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NPC Generator

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Advanced [show]


Shedinn Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He has no crest. His eyes are likewise gold.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. He worked as a nervous Fletcher and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow; and to be a knight again

Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Shedinn Dhyrktelonis, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Tree In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His yellow fur is long and unkept. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Tree lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Ruler and was forced into it by his family.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Tree In the Storm, Male Tabaxi Aristocrat 6
Medium (5'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. Beneath his clothing is a huge mess of scar tissue. His fur is orange and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: Shivering was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Professionalism, Persistence. Flaws: Insomniac. Bonds: Slave, Nature. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Shivering Of Snakes, Male Tabaxi Cleric 8
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 120 pp. Blue sapphire (500 gp). Banded agate (4 gp). White pearl (140 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His dark red hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Job, Family. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Marbas Anguish, Male Tiefling Wizard 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. Tourmaline (150 gp).


Social Check DCs

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