Hupe Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered white stockings, and carries maces. His blonde hair is smooth and relatively long. His face is scarred and worn.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety
Ideals: Fighting, Passionate. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
Possessions: 1 Silk rope.
Naeris Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'8". He wears many layers of old clothing at all times. He is bald on top and has large silver tufts of hair around his ears. His eyes are a pleasant violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: When he was but 6 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Ugly, Selfish, Secretive. Bonds: Poor, Adventurer, Immigrant. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Joser Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a green suit. He is physically well-built. He wears a small hat to cover his moderate length red hair. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and he has decided he is irredeemable
Flaws: Antagonistic, Insane, PTSD. Bonds: Criminal record, Nature. Occupation: Servant
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 16
Hit Points 71 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. Amber (150 gp). Violet garnet (1400 gp). Golden pearl (150 gp). Eye agate (15 gp). Tourmaline (150 gp). Rose (60 gp). Fiery yellow corundum (1100 gp). Moss agate (15 gp). Rock crystal (60 gp). Black pearl (1400 gp).
Simon Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan wide-brimmed hat and tan clothes. His black hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.
History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Joker, Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
