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NPC Generator

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Seed

Advanced [show]


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His fur, while still mostly white, has prominent grey streaks. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and a strong sense of loyalty to tabaxi people

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Kite In the Wind, Male Tabaxi Commoner 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Fibblestib Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in an above average manner. His hair, while still mostly black, has prominent grey streaks. His green eyes peer out from beneath his deerstalker tan hat.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic, Fighting. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Fibblestib Wildwander, Male Gnome Druid 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Jet (110 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dimble Garrick, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Dimble Garrick, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frederick Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tan painted combat armor at almost all times. His blonde hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Frederick Erenaeth, Male Half-Elf Fighter 3
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp.


Social Check DCs

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