Orsik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered longsword and tarnished longbow as well. He has red hair. His brown eyes lackadaisically let the world flow into them.
Personality: Orsik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Butcher, who enjoyed hunting, Orsik was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Artistic, Gifted. Bonds: Rich, Nature, Mentor. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1200 sp.
Sapply Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with writing.
History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: He is content; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 37000 sp. Chrysoprase (50 gp). Rhodochrosite (15 gp). Bloodstone (50 gp). Iolite (50 gp).
Leucis Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Mason uniform. His brown hair is kept up in a ponytail inside a small hat. His eyes, though not visible through his cowl, are white.
Personality: He acts crazy and hedonistic. He plays an instrument quite well.
History: Leucis hails from a village terrorized by drow. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He inherited the family business which he has now maintained for 12 years.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Attractive, Enemies. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Crowbar.
Alberich Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is renowned for his bright green suits and hats. His clothes are grease stained in places. His hair is white and curly. He wears an eyepatch.
Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of giants once and for all.
History: Sold as a small child to a necromancer, Alberich was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants
Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Enemies, Mentor. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 97 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Blue quartz (16 gp). Azurite (16 gp). Alexandrite (900 gp). Violet garnet (900 gp). Jet (70 gp). Red-brown spinel (70 gp). Rhodochrosite (16 gp). Hematite (16 gp). Alexandrite (900 gp). 1 Minor magic item.
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