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NPC Generator

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Advanced [show]


Leaf Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of maces on his belt, each one with a ruby on the hilt. He has wavy gray fur. His amber unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Leaf Of Storm, Male Tabaxi Fighter 11
Medium (5'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Deception +7, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 270 pp. Deep blue spinel (900 gp). Blue quartz (15 gp). Rock crystal (30 gp). Iolite (30 gp). Lapis lazuli (15 gp). Coral (80 gp).


Social Check DCs


Guy Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long blonde beard, and similarly colored long hair. His eyes are a pleasant gray.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Sailor. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Gifted, Fighting. Bonds: Rich, Job, Military. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Guy Firahel, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. Rock crystal (70 gp). Deep blue spinel (900 gp). Obsidian (9 gp). Golden yellow topaz (900 gp).


Social Check DCs


Ozyman Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown armored body suit, with a simple grey line shooting up and back down. He is tall, broad shouldered and powerfully built. His hair is short and silver. His brown eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Addict, Selfish. Bonds: Rich, Immigrant. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Ozyman Brightmoon, Male Halfling Rogue 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Cimer Wit, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His eyes are likewise white.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Cimer Wit, Male Tiefling Expert 5
Medium (6'5") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)17 (+3)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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