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Advanced [show]


Rimmon Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His black hair is braided into rings. He has several tiny jet earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Bowyer, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Immigrant, Family. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Rimmon Carrion, Male Tiefling Ranger 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)18 (+4) 18 (+4)12 (+1)
Skills Nature +7, Performance +4
Senses Passive Perception 14
Languages Common, Sylvan, Terran, Ignan, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1000 gp. Blue sapphire (600 gp). Jade (90 gp). Star rose quartz (50 gp).


Social Check DCs


Uthemar Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant violet.

Personality: Abrasive and pushy, he has a hard time making friends. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Uthemar was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Depressed. Bonds: Attractive, Job, Rich. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Uthemar Amakiir, Male Half-Elf Commoner 10
Medium (4'10") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Insight +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: Aquamarine (600 gp). Black star sapphire (1400 gp). Aquamarine (600 gp). Coral (90 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, white cloak. His brown hair is knotted and matted. His gray unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a slaver, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Carter mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a carter again

Flaws: Disease. Bonds: Job, Adventurer, Mentor, Has a crush, Debt. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Fargrim Foamtankard, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


Calcitro Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of death around his neck, and a sword on his belt. He is tall, broad shouldered and powerfully built. His golden hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Greedy, Impulsive. Bonds: Attractive. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Calcitro Brushgather, Male Halfling Monk 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 4000 cp. 1 Magnifying glass.


Social Check DCs

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