Fenriz Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a brown coat with blue slacks. He is portly but not overly obese. He has done his best to style his purple hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was granted divine powers by his dying brother.
Motivation: He seems to be bored by most things; and many drow want him driven away
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Enemies. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 500 gp. 1 Minor magic item.
Oloric Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears his white hair up. His gray eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break
Ideals: Justice, Gifted. Flaws: Selfish. Bonds: Guardian, Adventurer. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 11)
Armor Class 12
Hit Points 36 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with green pants. He is physically well-built. His orange fur is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Tree will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 8 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Bricklayer.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert. Bonds: Immigrant, Mentor, Job. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Undercommon, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Kriv Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red crest is matted, messy, and big. He has red eyes and a grey hat with a violet feather.
Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Roofer, who enjoyed hunting, Kriv was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!