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NPC Generator

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Advanced [show]


Rangrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a red shirt with thin white vertical stripes and tan pants. His skin is also unnaturally pale. He has a small bristly mustache and wavy golden hair. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Rangrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rangrim's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Rangrim Foamtankard, Male Dwarf Commoner 6
Medium (4'4") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Zunn Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. He wears his red hair down. This green eyed westerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Zunn Breeden, Male Half-Orc Druid 6
Medium (5'10") Half-Orc, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp.


Social Check DCs


Sun Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in pastel turtlenecks beneath a yellow coat with brown slacks. His fur, while still mostly red, has prominent grey streaks. His amber eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Sun has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Sun Running, Male Tabaxi Rogue 14
Medium (5'6") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 76 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Arcana +7, Athletics +10
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +10 / 4d6+5, Ranged +7 / 4d6+2, Grapple +10

Possessions: 300 pp. Alexandrite (500 gp). Malachite (15 gp). Sardonyx (20 gp). Jasper (20 gp). Malachite (15 gp). Obsidian (15 gp). Zircon (20 gp). Malachite (15 gp). Lapis lazuli (15 gp). 1 Medium magic item.


Social Check DCs


Modean Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white shirt with thin black vertical stripes and grey pants. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: He is content; and wants to work out more often

Ideals: Athletic. Flaws: Mundane, Addict. Bonds: Poor. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Modean Bliss, Male Tiefling Rogue 17
Medium (5'0") Tiefling, Lawful Evil (CR 17)
Armor Class 12
Hit Points 102 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +8, Insight +8
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8

Possessions: 7000 gp. Red spinel (90 gp). Deep blue spinel (700 gp). Star ruby (1000 gp). Carnelian (80 gp). Coral (90 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Jasper (80 gp). Azurite (8 gp). Golden yellow topaz (700 gp).


Social Check DCs

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