Riardon Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a green suit, black shirt, and blue tie. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Riardon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Adventurer, Rich. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Rock crystal (80 gp). Onyx (80 gp). Coral (140 gp). Jade (140 gp). Rich purple corundum (1200 gp). Amber (140 gp). Black pearl (500 gp). 1 Minor magic item.
Morthos Absence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. He has gleaming, smiling red eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Animal Trainer profession.
History: Morthos was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He struck the Servant job and began his own company from there.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Goblin, Abyssal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60 pp.
Mantus Art, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He is dressed in a clean green cloak covering his clean studded leather, and his gloved hand is found clutching a sickle. His white hair is long and unkept. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. He plays an instrument quite well.
History: Mantus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out north to avoid the crime he committed. He has never given up on his dancing dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (500 gp). Solid gold idol (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold music box (4000 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (400 gp). Silver ewer (60 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His fur is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Great lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered north to less war torn lands. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: PTSD. Bonds: Poor, Religious, Family. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 132 (18d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 3 | 2 | 2 |
Possessions: 17000 gp. Brown-green garnet (120 gp). Rock crystal (70 gp). Zircon (70 gp). Blue quartz (10 gp). Onyx (70 gp). Deep blue spinel (200 gp). Red spinel (120 gp). Smoky quartz (70 gp). Azurite (10 gp). Azurite (10 gp). Alexandrite (200 gp). Coral (120 gp). Silver pearl (120 gp). Rhodochrosite (10 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Sard (70 gp). Sard (70 gp). Red garnet (120 gp). Coral (120 gp). Freshwater pearl (10 gp). Moonstone (70 gp). Obsidian (10 gp). Iolite (70 gp). Citrine (70 gp). Jade (120 gp). Aquamarine (200 gp). Star ruby (900 gp). Star ruby (900 gp). Hematite (10 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!

