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NPC Generator

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Advanced [show]


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He prefers to wear red clothing when he does not wear armor, and his gloved hand is found clutching a lance. His tied-back hair is auburn. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a desert tribe. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Logical. Bonds: Criminal record, Nature, Job. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Odo Barclay, Male Human Commoner 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. Chrysoprase (70 gp).


Social Check DCs


Korfel Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Korfel grew up listening to his father's many stories. Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Adventurer, Immigrant, Guardian, Enemies. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Korfel Eathalena, Male Elf Druid 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 sp.


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is short and black. His yellow eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Leaf was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a dilettante and was forced into it by his family

Flaws: Fearful. Bonds: Attractive, Family, Job, Slave. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Leaf Grass, Male Tabaxi Druid 9
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)10 (+0) 13 (+1)17 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1400 gp. A delicate silver chain set with a tourmaline (80 gp). Gold dragon comb with red garnet eye (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs


Igden Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His hair is long and red with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His eyes are violet.

Personality: Overbrimming with self-confidence, Igden isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's in love; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Mundane. Bonds: Rich, Religious, Has a crush. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Igden Murnig, Male Gnome Barbarian 10
Small (3'8") Gnome, Lawful Evil (CR 10)
Armor Class 15
Hit Points 95 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 19 (+4)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +7, Arcana +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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