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NPC Generator

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Advanced [show]


Vonbin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends

Ideals: Athletic, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Vonbin Durthane, Male Dwarf Rogue 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 36 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4

Possessions: 500 gp. Alexandrite (500 gp). White pearl (70 gp). Blue quartz (12 gp). White opal (1000 gp). Violet garnet (500 gp). Aquamarine (500 gp). Golden pearl (70 gp). Banded agate (12 gp).


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: He was born in a small mountains village. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Flaws: Ugly, Cynical, Addict. Bonds: Nature, Job, Family. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Theobald Dalton, Male Human Expert 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Braak Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long chestnut hair kept up in a rat tail. He has violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and retire the richest man in the south

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Braak Garfield, Male Half-Orc Commoner 9
Medium (5'8") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tattered old clothes. His silver hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Fletcher business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He has drifted from career to career and currently works as a Fletcher.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Jamjar, Male Halfling Barbarian 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp.


Social Check DCs

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