Flame In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his brown fur up. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 160 pp. Aquamarine (300 gp). Iolite (50 gp). Golden yellow topaz (300 gp). Moonstone (50 gp).
Beast Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'9" northern man, he wears a green costume with the symbols of the sun god on his torso. He wears a wide-brimmed hat to hide his balding. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Beast would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father; and wants to raise his children well
Flaws: Ugly, Secretive. Bonds: Military, Immigrant, Family. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 55 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 11000 sp. Onyx (40 gp). Amber (150 gp). Star rose quartz (40 gp). Banded agate (9 gp).
Altho Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can't help but pocket interesting objects he comes across
History: Altho was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Sculptor again.
Ideals: Persistence. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 120 gp.
Nykkan Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is scarlet and curly. His eyes are red.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Nykkan hails from a village terrorized by gnolls. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nykkan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Revenge.
Ideals: Disciplined, Joker. Bonds: Poor, Enemies, Nature. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2100 gp. Aquamarine (200 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Aquamarine (200 gp). Carnelian (40 gp). Jade (50 gp). Blue star sapphire (1500 gp). Citrine (40 gp). Star rose quartz (40 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.
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