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NPC Generator

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Advanced [show]


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a green cloak and cross-gartered grey stockings. His hair is brown and curly. He wears a mask on his face.

Personality: Anverth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Bonds: Has a crush, Adventurer, Military, Immigrant. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Anverth Gummen, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Druidic, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Balimaar Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears silk and lounges about seductively. His silver hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a brothel owner, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Balimaar Ethanasath, Male Half-Elf Druid 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 18 (+4)10 (+0)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries hand crossbows. His fur is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Right-Handed hails from a village terrorized by dire rats. In his 11th year, his parents were killed by a dire rats raid, leaving Right-Handed alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Ideals: Fighting, Joker, Logical. Bonds: Attractive, Enemies. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Ranger 11
Medium (6'0") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 500 gp. Chalcedony (60 gp). Brown-green garnet (150 gp). Zircon (60 gp). Citrine (60 gp). Eye agate (9 gp). Onyx (60 gp). Red spinel (150 gp). Rhodochrosite (9 gp).


Social Check DCs


Tarhun Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. He wears his blue crest down. This gold eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Carpenter job and began his own company from there.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Job, Family. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Tarhun Xephyrbahnor, Male Dragonborn Ranger 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 13 (+1)18 (+4)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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