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NPC Generator

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Advanced [show]


Solomon Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has wavy auburn hair. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He seems to be bored by most things; and he is content

Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, In love. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Solomon Wakefield, Male Human Expert 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thomas Lindsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His blonde hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: The child of western immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Poor, Immigrant, Criminal record, Military. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Lindsey, Male Human Barbarian 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Coral (130 gp). 1 Thunderstones.


Social Check DCs


Vlorn Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He wears his chestnut hair up. His green eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: He was born in a small island village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Religious. Occupation: Doctor

Voice: German accent

Attributes [hide]

Vlorn Glenfellow, Male Halfling Expert 9
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 54 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 3000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Fire opal pendant on a fine gold chain (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Shane Barney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Mentor, Enemies. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Shane Barney, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Golden yellow topaz (800 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs

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