Don Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown costume with the symbols of strength on his torso. His tied-back hair is silver. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Philantrophist. Bonds: Rich, Immigrant. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 67 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Rock crystal (20 gp). Black star sapphire (600 gp). Black pearl (1400 gp). Star rose quartz (20 gp). Blue quartz (12 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frug Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. He keeps his white hair in a pixie cut. His eyes are gray and beady.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the north. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He now owns his own business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Poor, Job. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 29 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Terran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Thoradin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is smooth and relatively long. His eyes are amber.
Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments
History: A powerful necromancer made him what he is. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: He seems to be bored by most things.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Poor, Mentor. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 66 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven, Aquan, Undercommon, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2200 gp. Citrine (20 gp). Black pearl (700 gp). Eye agate (8 gp). Aquamarine (700 gp). Obsidian (8 gp). Golden pearl (130 gp). Blue quartz (8 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.
Morg Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan armored body suit, with a simple green line shooting up and back down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce violet eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He feeds upon the attention of others.
History: Sold as a small child to a wizard, Morg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. Star ruby (500 gp). 1 Minor magic item.
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