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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel cloak and cross-gartered black stockings. He has a small bristly mustache and wavy blonde hair. His fierce gray eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac

Ideals: Disciplined, Joker. Bonds: Adventurer, Religious, Criminal record. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Trey Rodney, Male Human Commoner 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. Amber (120 gp).


Social Check DCs


Zook Turen, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: He was raised in a forest tribe. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Nature, Family. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Zook Turen, Male Gnome Adept 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Mantus Merit, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears grey trousers with black and yellow striped suspenders. He wears various colorful collared shirts. He has styled his red hair well, parting it to the right. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: He is a Jackalwere in disguise. When Mantus reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Bonds: Military, Adventurer. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Mantus Merit, Male Tiefling Druid 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 17 (+3)17 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 4000 cp.


Social Check DCs


Odo Adley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a red handlebar mustache and slicked back red hair. He has hazel eyes and a grey hat with a yellow feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered painting. He was granted druidic powers by his dying brother.

Motivation: Retire the richest man in the south; and he feels kind of lost in life

Ideals: Entrepeneur, Justice, Gifted, Artistic. Bonds: Nature. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Odo Adley, Male Human Ranger 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Amber (120 gp).


Social Check DCs

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