Alexandre Ramsay, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is golden. He has hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Immigrant, Criminal record. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 gp.
Faran Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. He has a dull look in his hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: A powerful necromancer made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 10 pp. Silver chalice with lapis lazuli gems (130 gp). Gold and topaz bottle stopper cork (1800 gp). A necklace of small pink pearls (2000 gp). Gold and topaz bottle stopper cork (1800 gp).
Eberk Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Engraver. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Ideals: Joker. Bonds: Rich, Adventurer. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 20 (+5) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Warryn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.
History: Warryn was born with his father's beautiful face. He dropped out of school before completing his studies. He has worked as a Server like his father before him.
Motivation: He loathes his own lifestyle; and further expansion of business
Ideals: Logical. Flaws: Shy, Depressed. Bonds: Attractive, Job. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!


