Orryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair, when down, is lengthy. His violet eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of eastern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels kind of lost in life.
Ideals: Philantrophist. Flaws: Secretive, Depressed. Bonds: Rich, Immigrant. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Raymond Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He carries with him a set of flails on his belt, each one with a amber on the hilt. He has wavy red hair. He has several tiny amber earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Fighting. Flaws: Terse, Impulsive. Bonds: Rich, Adventurer. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Thervan Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He keeps his long blonde hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Thervan was born in the west. At a young age he loved to build and create. His childhood dream was to be a Locksmith, but he was a colossal failure. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Edge Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear violet clothing when he does not wear armor. His brown fur is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better kind of golem.
Motivation: Wants to raise his children well; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 34 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 600 pp. Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Solid gold idol (500 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!