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NPC Generator

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Advanced [show]


Donaar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. He keeps his red crest in a flapper bob. His gold eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Merchant business at a young age. His psionic abilities were realized during a raid on his village. He struck the Merchant job and began his own company from there.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Gifted. Bonds: Job, Family. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Donaar Wystongjiir, Male Dragonborn Ranger 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Malachite (7 gp).


Social Check DCs


Robert Shirley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Religious, Nature. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Robert Shirley, Male Human Warlock 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Masterwork Musical instrument.


Social Check DCs


Kipper Ningel, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown tunic with tan highlights, and long white pants that bunch up around his shoes. He wears his brown hair up. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Kipper grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Kipper began to lead the lost caravan. He has recently gotten a pet goose that steals things from people.

Motivation: Many goblins want him driven away; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Adventurer, Criminal record, Enemies. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Kipper Ningel, Male Gnome Warlock 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is slicked back into a classic pompadour. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Criminal record. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Senteq Raulnor, Male Gnome Paladin 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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