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NPC Generator

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Lvl.
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Advanced [show]


Halander Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He has a very tight haircut. His eyes are a pleasant green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Insomniac, Mundane. Bonds: Rich. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Halander Tosscobble, Male Halfling Warrior 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His black hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Opinionated. Bonds: Slave, Has a crush, Adventurer. Occupation: Body Guard

Voice: German accent

Attributes [hide]

John Ray, Male Half-Elf Rogue 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Aelar Horineth, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his grey robe and has his monstrous two handed axe always slung over his shoulder. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Aelar Horineth, Male Elf Barbarian 2
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahrim Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He is renowned for his bright black suits and hats, and his gloved hand is found clutching a club. His blue hair is greasy and uncared for. He has a dull look in his silver eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ahrim was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Ahrim was left his mother's suit of armor and trained in its use and care. He struck the Glassblower job and began his own company from there.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Hedonist, Fearful. Bonds: Job, Military. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Ahrim Cheer, Male Tiefling Rogue 9
Medium (6'4") Tiefling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 18 (+4)11 (+0)
Skills Acrobatics +6, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +7

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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