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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Balimaar Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is styled in orderly dreadlocks. This gray eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Balimaar was born the youngest of three triplets. After coming to the age of reason, Balimaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Family, Adventurer. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Digby, Male Human Warrior 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Cressel Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a yellow and grey handkerchief worn on his left side. His purple hair is singed and shortened. His black eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He now mingles about in high society.

Motivation: Wants his loneliness to end; and money/treasure

Flaws: Ugly, Insomniac, Racist. Bonds: Rich, Has a crush. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Cressel Rumor, Male Tiefling Cleric 5
Medium (6'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp.


Social Check DCs


River On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His cinnamon fur is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: River was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Ugly, Insane. Bonds: In love, Job, Adventurer. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

River On the Water, Male Tabaxi Adept 1
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Kyle Merton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with grey pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Antagonistic, Racist. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Merton, Male Human Aristocrat 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs

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