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Drifting Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a pastel costume with the symbols of death on his torso. His beige fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. In his youth he was a Bellfounder, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Nature, Guardian. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Drifting Of Stars, Male Tabaxi Bard 10
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (600 gp). Finely wrought small gold bracelet (10 gp). 1 Minor magic item.


Social Check DCs


Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail, and he perpetually has his hand crossbow ready. His moppish white hair is in a traditional bowl cut. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Knight, his mother struggled to pay the bills. After coming to the age of reason, Arannis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Fighting, Gifted. Bonds: Enemies, Family, Poor. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Arannis Iranapha, Male Elf Cleric 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)12 (+1) 9 (-1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Damien Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear black pants and tee shirts. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Damien has worked very hard to control his curse. After months of barely getting by, Damien managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Damien Sunmeadow, Male Halfling Warlock 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Black pearl (700 gp). Moonstone (80 gp).


Social Check DCs


Immeral Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, black cloak. His blonde hair and beard is wavy and long. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Immeral hails from a village terrorized by giants. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To end his boredom; and someone believes him a fraud

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Has a crush, Enemies, Nature. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Immeral Tiltathana, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1000 sp. Citrine (40 gp). Fire opal (1300 gp).


Social Check DCs

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