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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Trey Bradley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He tends to wear a large white jacket. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Healer, who enjoyed hunting, Trey was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Logical. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Bradley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)6 (-2) 11 (+0)12 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his whip. His red hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Military. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Gentry, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)14 (+2) 7 (-2)15 (+2)
Skills Stealth +2
Senses Passive Perception 8
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in a clean brown cloak covering his clean studded leather. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He feeds upon the attention of others.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Immigrant, Attractive, Poor, Religious. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Rolf Tattersall, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Giselle Benson, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'11" and wears a lot of dark rich colors, with gold accents. Her long brown hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Giselle Benson, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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