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NPC Generator

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Advanced [show]


Theobald Bentley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a very tight haircut. His violet eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Bonds: Attractive, Job, Nature, Mentor. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Theobald Bentley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Healer’s kit. 1 Simple lock. 1 Small steel mirror. 1 Hourglass.


Social Check DCs


Charles Milton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears brown painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He keeps his chestnut hair in a flapper bob. His eyes are blue and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Charles Milton, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 9 (-1)8 (-1) 14 (+2)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Golden yellow topaz (700 gp). Obsidian (5 gp). Hematite (5 gp).


Social Check DCs


Gunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. His long chestnut hair reaches down to his waist. He has hazel eyes and a brown hat with a green feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Gunter Kitchur, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)16 (+3) 11 (+0)11 (+0)
Skills Nature +6, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Auran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Tourmaline (60 gp). Golden yellow topaz (400 gp). Malachite (15 gp). Blue star sapphire (1200 gp).


Social Check DCs


Avelina Nash, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears blue leather gloves, a blue jacket, and tight pants. Her silver hair is unkempt and raggedy. Her fierce amber eyes like to dwell on things.

Personality: She is extraordinarily eccentric. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north her family was never financially stable. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Avelina Nash, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 18 (+4)14 (+2)
Skills Nature +5, Survival +7
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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