Shax Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her red hair in a flapper bob. Her eyes are black and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Shy, Impulsive. Bonds: Criminal record, Adventurer, Religious. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 30 pp. Black velvet mask with numerous citrines (40 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).
Solomon Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. He has hazel eyes and a violet hat with a brown feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Passionate. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Tana Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her red hair is long and unkept. Her amber eyes dart from person to person.
Personality: She has always had a great fascination with Dwarven culture. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Dwarven compassion; and revenge
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Enemies, Immigrant. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 9000 cp.
Adran Goltorah, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is auburn and curly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Adran embodies much of what other species detest in the Elves. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Calcitro Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length silver hair. His green eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the north. He is afraid of women and trembles around them
History: A powerful necromancer made him what he is. He worked as a nervous Tailor and found it very stressful. He then took over the family business and is one of the better Tailor for hire.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Shy. Bonds: Mentor, Job. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Amethyst (70 gp).
Roondar Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He carries a battered halberd and tarnished scimitar as well. He has done his best to style his white hair to look like a famous performer. His eyes are hazel and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. A true patriot, Roondar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Roondar was raised in a hard working conservative environment. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 6 years.
Motivation: To pay off his debts; and wants to open a new tavern
Ideals: Fighting, Gifted. Bonds: Guardian, Military, Job, Debt. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Left-Handed Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bristling with hidden weapons, mostly falchions and flails. Her fur is white and very short. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the east. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Left-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Left-Handed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mreksh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He has wavy black crest. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Optimist, Gifted. Bonds: Rich, Attractive. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Alexandrite (500 gp). Obsidian (12 gp). Red-brown spinel (50 gp).
Ishmoz Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his white hair up in a very large beehive style do. His eyes are likewise blue.
Personality: Aggressive, abrasive, and angry, Ishmoz embodies much of what other species detest in the Half-Orcs. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A powerful wizard made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: He would like to get married and retire; and he wants to get laid
Flaws: Antagonistic, Secretive. Bonds: Mentor, Adventurer, Has a crush. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Sard (70 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!