Delre Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is physically well-built. Sporting a golden mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The war was a terrible time for her, and Delre does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Delre was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Bundrigo Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Now he works as a writing tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Artistic, Logical. Flaws: Racist. Bonds: Attractive. Occupation: Unemployed
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1500 sp.
Ahinar Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears blue trousers with green and white striped suspenders. She wears various colorful collared shirts. She carries with her a set of hand crossbows on her belt, each one with a sapphire on the hilt. She keeps her golden hair in a pixie cut. Her ears are large.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. Ahinar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Darkwood Shield.
Gunter Byron, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of bastard swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Rich, Slave. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Thervan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His silver hair, when down, is lengthy. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Slave, Job, Military. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp.
Nuthra Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a custom-built plate barding that's adorned with green lining and desert motifs. Her gold crest is unkempt and raggedy. She has red eyes.
Personality: She is calm most of the time but flees social interaction. She has all her life been fascinated with singing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Half-Elven compassion; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. Hematite (11 gp).
Susannah Carlton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin yellow vertical stripes and brown pants. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Susannah hails from a village terrorized by drow. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now travels the world, in search of power and loot.
Motivation: Someone believes her a fraud; and she's looking for her big break
Ideals: Optimist, Entrepeneur. Bonds: Adventurer, In love, Enemies. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Jade (60 gp). Sard (80 gp). Smoky quartz (80 gp). 1 Masterwork Artisan’s tools.
Sarah Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear violet pants and tee shirts. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady gray eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in the west, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 8000 cp. Tourmaline (60 gp). White opal (600 gp).
Jacoba Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is well dressed, constantly wearing a yellow suit, blue shirt, and black tie. She has a long golden ponytail with little hanging trinkets. Her eyes are likewise green.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a white middle class family as the only child. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Logical. Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!
