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NPC Generator

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Advanced [show]


Veit Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Veit Torevir, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 17 (+3)8 (-1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Pennie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is physically well-built. Her hair is blonde and very short. Her face is covered beneath a completely black helmet.

Personality: She is very quiet and rarely speaks above a whisper. As long as the job gets done she does not care how it got done.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a goblins raid, leaving Pennie alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Pennie Littlefoot, Female Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Obsidian (5 gp).


Social Check DCs


Ivellios Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow shirt with thin black vertical stripes and blue pants, and a wedding ring on his right hand. His moppish auburn hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Yochlol in disguise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and many giants want him driven away

Ideals: Impeccable. Flaws: Antagonistic. Bonds: In love, Enemies, Adventurer. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Ivellios Crosis, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Naill Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Ploughman. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Ploughman, Naill learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 2 years.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to open a new tavern

Flaws: Terse. Bonds: Has a crush, Job, Nature, Enemies. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Naill Ostoroth, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Târz Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Adventurer does. He is muscular with a powerful set of arms. His auburn hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Târz has worked very hard to control his curse. He became a Adventurer soon after.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Addict, Fearful, Disease. Bonds: Job. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Târz Nash, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Qualen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants, and he perpetually has his warhammer ready. His hair is short and black. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Fighting, Entrepeneur, Athletic. Bonds: Guardian, Rich, Immigrant. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Qualen Nucklestamp, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Panana Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, she is an attractive figure. She wears a tan shirt with thin black vertical stripes and white pants. Her hair is always cut to a buzz. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. She does not trust anyone and sleeps with one eye open.

History: Panana was born with her father's beautiful face. After coming to the age of reason, Panana took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Panana Albaratie, Female Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 42000 sp. Aquamarine (900 gp). Azurite (16 gp). Rich purple corundum (900 gp). Chrysoprase (40 gp).


Social Check DCs


Aasathra Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her whole body is exceptionally muscular. Her silver crest is greasy and uncared for. She has a dull look in her gold eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with a lost civilization.

History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Adventurer, Nature. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Aasathra Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)5 (-3) 13 (+1)17 (+3)
Skills Religion -1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp.


Social Check DCs


Akra Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. Her crest is green and curly. Her red eyes dart from person to person to random spaces in the air.

Personality: She speaks before she thinks and is too direct. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To prove her worth to the world; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Akra Esstyrlynn, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs

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