Anbera Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats. She carries with her a set of daggers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is long and unkept. Her brown unseeing eyes seem to look past you.
Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She works hard and plays hard.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Carpenter.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 3 Smokesticks.
Dynamic In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her white fur is kept up in a ponytail inside a deerstalker hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Professionalism. Flaws: Ugly, Depressed, Disease. Bonds: Nature. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 800 sp.
Anselm Darby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is content; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Justice. Flaws: Mundane. Bonds: Job. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Amber (160 gp). Red spinel (160 gp).
Siffress Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), and carries warhammers. Her black hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She also hits on women, regardless of circumstances.
History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Hedonist. Bonds: Has a crush, Nature, Criminal record. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Citrine (40 gp).
Galiena Harper, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). Her chestnut hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her necromantic abilities were realized during a raid on her village. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Expand her business; and sabotage a competitor
Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
Quick Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown fur is smooth and relatively long. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is harsh and unforgiving.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Quick and her spouse have recently divorced.
Motivation: She has money and likes to spend it.
Flaws: Emotional, Antagonistic. Bonds: Rich, Attractive. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Tyna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. She wears a colorful flower in her golden hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Tyna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is harsh and unforgiving.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Galiena Myerscough, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is well dressed, constantly wearing a brown suit, yellow shirt, and black tie, and is pretty ugly. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady green eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Dilettante in town.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Dilettante for the past few years.
Motivation: Further expansion of business; and doesn't want to be a dilettante and was forced into it by her family
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. Rhodochrosite (11 gp).
Maiathah Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair, while still mostly chestnut, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not trust anyone and sleeps with one eye open.
History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Maiathah took refuge in the large cave and found the beat up club and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Passionate. Flaws: Insomniac. Bonds: Rich, Criminal record, Nature. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 5 (-3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
