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NPC Generator

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Advanced [show]


Korfel Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Korfel has worked very hard to control his curse. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Korfel Holimion, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Jade (130 gp).


Social Check DCs


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is unkempt and raggedy. His blue eyes peer out from beneath his feathered grey hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Anselm studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Van Es, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 16 (+3)8 (-1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Kelter Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His white hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Kelter embodies much of what other species detest in the Halflings. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Kelter grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Kelter Hogcollar, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 pp. 1 Half-Plate.


Social Check DCs


Zephan Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His dark red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Bather. He struck the Bather job and began his own company from there.

Motivation: To protect his home; and wants to open a new tavern

Flaws: Hedonist, Mundane. Bonds: Poor, Attractive, Job, Guardian. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Zephan Ecstasy, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)16 (+3) 18 (+4)18 (+4)
Skills Medicine +6, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Five Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is cut close to his head. His eyes are a pleasant yellow.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Greedy. Bonds: Enemies, Adventurer, Has a crush. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Five Of Ebony, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Auran, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 sp.


Social Check DCs


Beiro Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Beiro was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Opinionated, Athletic. Bonds: Immigrant, Job, Adventurer. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Beiro Ethanasath, Male Elf Sorcerer 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Helen Cooper, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. Her brown hair is long and unkept. She wears an eyepatch.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and her relatives are trying to arrange a marriage

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Helen Cooper, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Hematite (4 gp). 1 Banded mail.


Social Check DCs


Emeny Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. Her hair, while still mostly black, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.

Personality: Stoic and calm, she prefers to meditate than take action. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Emeny was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Knight. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants nothing more than to rejoin the army; and seeks redemption

Ideals: Disciplined, Justice. Bonds: Criminal record, Military, Immigrant. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Emeny Fidget, Female Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Ignan, Aquan
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His blonde hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Charles took refuge in the large cave and found the beat up sickle and armor he uses now. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Disease. Bonds: Religious, Nature, Immigrant, Rich. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Charles Alby, Male Human Sorcerer 2
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)5 (-3) 10 (+0)7 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp.


Social Check DCs

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