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NPC Generator

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Advanced [show]


Aura Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her cinnamon fur is long and unkept. Her blue eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Aura was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear.

Ideals: Optimist, Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aura Grass, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp.


Social Check DCs


Arara Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Performer. Her hair is cut close to her head. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Seamstress, who enjoyed hunting, Arara was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She inherited the family business which she has now maintained for 2 years.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Nature, In love. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Arara Caerdonel, Female Elf Sorcerer 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1500 sp.


Social Check DCs


Thomas Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Half-Orc compassion.

Flaws: Ugly, Racist. Bonds: Rich, Enemies, Military. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Thomas Winchester, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)9 (-1) 10 (+0)16 (+3)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Red-brown spinel (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Milton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a grey vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy red hair. He has a dull look in his hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has achieved small success as a Sculptor.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Slave, Adventurer. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Ralf Milton, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Corkitron Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length red hair. He has a dull look in his gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the east

Ideals: Joker, Entrepeneur. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Corkitron Reedfellow, Male Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 13 (+1)5 (-3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear brown clothing when he does not wear armor. His fur is yellow, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Painter and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and to settle down with his crush

Ideals: Justice, Persistence. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Trail Of World, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs


Abalaba Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman has the majority of her body covered in plate. Her clothes are grease stained in places. Her golden hair is singed and shortened. She has a dull look in her brown eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off her debts; and to reunite with her absent mother

Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: German accent

Attributes [hide]

Abalaba Scheppen, Female Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dadalan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, yellow shirt, and grey tie, and he perpetually has his spear ready. He has wavy copper crest. His gold unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Bellfounder business at a young age. He was an apprentice working in his father's forge. He struck the Bellfounder job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Dadalan Umbyrphrael, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Raam Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raam took refuge in the large cave and found the beat up greataxe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Enemies, Nature. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Covert, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)6 (-2) 15 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp. 1 Climber’s kit.


Social Check DCs

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