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NPC Generator

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Advanced [show]


Trey Springfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He wears his brown hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Trey Springfield, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Banded mail.


Social Check DCs


Theodoric Hailey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean grey cloak covering his clean studded leather. He wears a Stetson hat to cover his moderate length chestnut hair. His green eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Fletcher, Theodoric learned a great deal about his mother's area of expertise. He worked as a nervous Fletcher and found it very stressful. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Bonds: Enemies, Job. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Theodoric Hailey, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. Iolite (30 gp).


Social Check DCs


Katherine Dudley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears professional attire. She is an epitome of beauty. She wears a feathered hat to cover her moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Katherine embodies much of what other species detest in the Humans. She never wears the same outfit twice, unless she absolutely has to.

History: Sold as a small child to a wizard, Katherine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Katherine was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Katherine's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Katherine Dudley, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. Alexandrite (300 gp).


Social Check DCs


Emeny Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars, and she perpetually has her sai ready. She wears her hair in dreadlocks. She has a dull look in her blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: Born to a Locksmith, her mother struggled to pay the bills. Her arcane abilities were realized during a raid on her village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emeny fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found.

Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Emeny Birkenhead, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Azurite (14 gp).


Social Check DCs


Diggory Sydney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and black. His eyes, though not visible through his cowl, are amber.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and to protect his home

Flaws: Fearful. Bonds: Attractive, Guardian, Rich, Adventurer. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Diggory Sydney, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Aldous Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Greedy, Antagonistic. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Aldous Sylvaranth, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. 1 Hourglass.


Social Check DCs


Snafû Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white coat over a grey low-cut shirt, and a deerstalker hat upon his head. His black hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Snafû was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Snafû took refuge in the old dungeon and found the beat up sai and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Snafû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker, Fighting. Bonds: Nature, Poor, Adventurer. Occupation: Guard

Voice: German accent

Attributes [hide]

Snafû Clapham, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Myria Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear white clothing when she does not wear armor. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She has always had a great fascination with Halfling culture. Myria enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: When she was but 3 years old her parents immigrated from the south. She worked as a nervous Stylist and found it very stressful. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's looking for her big break

Flaws: Racist, Hedonist. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Myria Wiseacre, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills History +0, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Average lock.


Social Check DCs


Ootah Presley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Beneath her clothing is a huge mess of scar tissue. She sports black long hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She would like to get married and retire; and she has passion for adventuring and risk

Ideals: Philantrophist, Logical. Bonds: Slave, Has a crush, Adventurer. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Ootah Presley, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Nature +4, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Druidic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs

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