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NPC Generator

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Advanced [show]


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is still thick. Her eyes, though not visible through her cowl, are blue.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is afraid of women and trembles around them

History: Morana lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants her loneliness to end; and an old rival family wants her found

Flaws: Antagonistic, Shy. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morana Dankil, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Salanop Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly shortbows and monstrous two handed axes. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Salanop was born with her mother's beautiful face. Her childhood dream was to be a Navigator, but she was a colossal failure. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is unsatisfied with her job; and she has money and likes to spend it

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Criminal record, Job, Attractive. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Salanop Tarkelby, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 340 gp. Hematite (12 gp). Amethyst (80 gp). 1 Banded mail.


Social Check DCs


Eridred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a brown coat with yellow slacks. Her silver hair has been sun bleached extensively. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Eridred grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her absent mother.

Flaws: Ugly, Shy. Bonds: Adventurer, Family, Job. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Eridred Trueblood, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 9000 cp. Rhodochrosite (9 gp). Golden yellow topaz (200 gp). Peridot (60 gp).


Social Check DCs


Heian Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his blonde hair up in a very large beehive style do. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy.

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Rich, Immigrant. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Heian Gracey, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 11 (+0)5 (-3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Edge Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears light armors faded through time and improper care. He has styled his white fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Edge grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Joker. Flaws: Insane. Bonds: Adventurer. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Edge Peak, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 500 sp.


Social Check DCs


Chad Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown tunic with tan highlights, and long black pants that bunch up around his shoes. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Military. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Addington, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Abalaba Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a tight fitting tan shirt and pants. She is an epitome of beauty. She wears her white hair down. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A true patriot, Abalaba would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised by priests from a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army

Flaws: Mundane. Bonds: Attractive, Military, Religious, Mentor. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Abalaba Garrick, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Nella Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. She wears her hair in dreadlocks. Her violet eyes peer out from beneath her feathered white hat.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a desert tribe. Through the years after Nella was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Nella's father didn't care for her much, and the feeling was mutual. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Masseuse and was forced into it by her family; and an old rival family wants her found

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Nella Royston, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 15 (+2)7 (-2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Emerald Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She typically wears pastel cloth garments or leather armor. She has dyed her greying white fur a little too much giving a sharp white color. Her eyes, though not visible through her cowl, are copper.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was always a brilliant, if unscrupulous mind. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by dire rats. Emerald was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Emerald Fang, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills History +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 290 gp. 1 Healer’s kit.


Social Check DCs

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